With the impressive Switch 2 reveal and direct shown this week, it was looking very promising that Nintendo was ready to wrap things up with their presentation. However, it turned out they weren’t being honest about what they were truly hiding behind the scenes, rather trying to keep away from the public eye. There was an air of excitement among fans, who anticipated unexpected announcements and new features that would reinvigorate the gaming community.

In their website and latest games like Mario Kart, it was shown that these games are now a whopping $80 for digital and $90 for physical copies, raising concerns about pricing strategies. This significant price increase has left many gamers questioning whether they will still receive the value and quality they expect from Nintendo titles, especially considering the competitive landscape of gaming where affordability is becoming increasingly crucial. As such, while the reveal was initially met with enthusiasm, the subsequent pricing announcement has sparked a heated debate among loyal fans and newcomers alike, who now wonder if this shift signals a trend in how major gaming companies prioritize profits over accessibility.
It left everyone in shock and wonder why they would do something like this now. The Switch 2 is asking for a price increase in the same way EA did with their NBA games years ago, demanding $70, and soon after, every other Triple-A… or Quadruple-A title followed suit. This trend of escalating prices is particularly alarming, especially when many gamers had hoped for a more consumer-friendly approach in a time where economic pressures are affecting everyone. What makes it worse is that, unlike Steam, which frequently offers competitive sales and discounts, Nintendo does not engage in sales at all, keeping their games at a fixed, raised price that is not even worth buying considering you can get better offers elsewhere.

Just last week, for example, all the Battlefield games on Steam were going for under $10 each, making them incredibly appealing to gamers. In contrast, Nintendo has become increasingly bold and is essentially testing their fans to see if they will bend to their scummy practices. If this strategy proves successful, they most likely will raise the price by an additional $20 for the Switch 3, further alienating their dedicated fanbase. It’s no wonder why the Steam Deck is gaining traction and reaching impressive sales figures; it is built for the fans of Steam and offers added value, such as a free game alongside its exclusive console. This contrast is compounded by the frustration of Nintendo charging users money for a limited experience that involves walking and reading about how the console was built, rather than providing substantial content that enriches the gaming experience. Gamers are voicing their opinions, and the industry is watching closely as this unfolds, eager to see how it will influence future pricing strategies across all platforms.

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